منصة أناناس للاعلانات الرقمية والتسويق والتجارة الالكترونية | العراق

  • +27734583119 IRRESISTIBLE CONSUMING APPROVED BLACK MAGIC TIME TRAVEL SPELLS IN CANADA NETHERLANDS SLOVENIA RUSSIA MEXICO AUSTRIA BHUTAN YUKON BELGIUM GAMBIA ASIA URUGUAY PANAMA ZIMBABWE EGYPT
    +256792321827 Are you looking for a Time Travel Spells Of Magic To Travel Back In Time & Change The Past to travel back in time to fix some problems or mistakes? If that is the case, look no further because this is the perfect opportunity for you. psychic ninah will cast the most powerful time travel spell for you which will take you back to your past to live peacefully or correct your past errors and mistake that have been bothering you.
    Time travel is an event when your soul journeys through the astral realm which can lead you into discoveries within various time periods and locations that exist in the whole of the Universe. Those experienced in time travel can find themselves in time travel circumstances where they advance through time or fall back through time, with no restriction in the chronology.
    These spells are designed to give you time travel abilities which you can use to become more powerful and influential in your life as a whole.
    These are fantastic spells to work with if you want to develop your time travel abilities. This service contains a blend of spells that allow you to work with your soul for memorable and long-distance connections to the astral realm for communication, interaction, inspiration, and learning more about yourself, the Universe, and how the power of the whole of time can flow within and around you for a better understanding of life in general.
    Text or Call: +256792321827
    Email:[email protected]
    +256792321827 Are you looking for a Time Travel Spells Of Magic To Travel Back In Time & Change The Past to travel back in time to fix some problems or mistakes? If that is the case, look no further because this is the perfect opportunity for you. psychic ninah will cast the most powerful time travel spell for you which will take you back to your past to live peacefully or correct your past errors and mistake that have been bothering you. Time travel is an event when your soul journeys through the astral realm which can lead you into discoveries within various time periods and locations that exist in the whole of the Universe. Those experienced in time travel can find themselves in time travel circumstances where they advance through time or fall back through time, with no restriction in the chronology. These spells are designed to give you time travel abilities which you can use to become more powerful and influential in your life as a whole. These are fantastic spells to work with if you want to develop your time travel abilities. This service contains a blend of spells that allow you to work with your soul for memorable and long-distance connections to the astral realm for communication, interaction, inspiration, and learning more about yourself, the Universe, and how the power of the whole of time can flow within and around you for a better understanding of life in general. Text or Call: +256792321827 Email:[email protected]
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  • +256792321827 POWERFUL REASONED VOODOO TIME TRAVEL SPELLS IN NETHERLANDS SCOTLAND LEBANON
    +256792321827 For any other use of this spell, time travel is possible only if the GM is willing to allow it. You can bring along objects as long as their weight doesn’t exceed your maximum load.
    You can also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as four Medium creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. As with all spells where the range is personal and the target is you, you need not make a saving throw, nor is spell resistance applicable to you. Only objects held or in use (attended) by another person receive saving throws and spell resistance. You must have some clear idea of the location and layout of the time to which you are headed.
    The GM can indicate to a caster that trips to specific times are allowed, or they might require trial and error on the part of the caster. Normally, since a caster can time travel only to eras he has some concept of, 13 you will have some clue that your GM is willing to allow transport to a given time when your character gains a clear idea what that time was like. (In this regard the time travel spell is very similar to plane shift—it gives players a capacity to move outside the normal scope of a campaign, and it is most useful when a GM has prepared material for such transit.) If a time travel trip is attempted that falls outside these parameters, the temporal dissonance it would cause is too great to overcome. The spell fails, but the material component is not consumed.
    +256792321827 For any other use of this spell, time travel is possible only if the GM is willing to allow it. You can bring along objects as long as their weight doesn’t exceed your maximum load. You can also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. A Large creature counts as two Medium creatures, a Huge creature counts as four Medium creatures, and so forth. All creatures to be transported must be in contact with one another, and at least one of those creatures must be in contact with you. As with all spells where the range is personal and the target is you, you need not make a saving throw, nor is spell resistance applicable to you. Only objects held or in use (attended) by another person receive saving throws and spell resistance. You must have some clear idea of the location and layout of the time to which you are headed. The GM can indicate to a caster that trips to specific times are allowed, or they might require trial and error on the part of the caster. Normally, since a caster can time travel only to eras he has some concept of, 13 you will have some clue that your GM is willing to allow transport to a given time when your character gains a clear idea what that time was like. (In this regard the time travel spell is very similar to plane shift—it gives players a capacity to move outside the normal scope of a campaign, and it is most useful when a GM has prepared material for such transit.) If a time travel trip is attempted that falls outside these parameters, the temporal dissonance it would cause is too great to overcome. The spell fails, but the material component is not consumed.
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